Carnival AR

Client

Root 16

Duration

10 Days

Technology

Unity & ARCore

Description

This was our first go at building a ARCore experience. We wanted to build a Carnival games in to it. Ideal was to keep adding different games to it over time.

A Knock Down Cans game was built where user will have the option to open the arena and play the game using touch controls. An important aspect of the implementation to maintain AR Design principals that make sure that player is aware of what is happening at all times.

This was built using Unity & ARCore was used for augmentation.